![]() ![]() ![]() The main reason for this is the level design, which consists of many, many large open spaces, windows, and other aspects which make you far more vulnerable to enemy fire. But more importantly is how much different it feels due to the higher level difficulty. There are the usual warehouses and crackdens, but a few military bases in Hawaii and others like docks. ![]() ![]() Hotline Miami 2 has twenty-six stages, several more than the first, and they have bolder designs and more individual atmospheres. His levels are designed to be manageable with only melee as a contrast to the aforementioned larger levels that require you to be extremely aware of your surroundings. They offer abilities not present in the first like dodge rolling and dual wielding, but some levels give you no specialties. Some other missions start with selections to determine play style, most notable those with The Fans. A few missions even stipulate you choose a specific gun that you need to pick up ammo for to reload. The basic rules have not changed: Kill every enemy on each floor while trying desperately to not die yourself. If you did, Dennaton will probably make you feel like more of a jerk than last time, but at least the controls are familiar. ![]()
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